

When the 30th person says it within the space of half an hour, it's just f-wording depressing. Why are all the people of Ark so glum? When one person says "I just don't see the f-wording point", I wonder at first if it's a cue for a plot hook. Some of these last a good couple of minutes.

Why? If I have to spend more than 15 seconds looking at a loading screen, it's too slow. That's boring on a first playthrough, and I imagine will make replaying pretty much unendurable. From what I gather, XP was inserted mostly as a means of rewarding the player for visiting locations, reading books, following obviously-dumb dialogue options. I've never been much of a fan of experience points, and even less of skill books. I mean, it's good, but it's a bit two-dimensional. The social and political worldbuilding is - OK. The voice acting - for adults, at least - is excellent. I'd love to see all of these as standalone mods for Skyrim. The travel system, with particular reference to the lack of fast travel. The much-lower bonuses from enchanting, alchemy, spells and perks. Requiring a variety of materials to make weapons. With one notable exception, I'm also a fan of the game-mechanics changes. The depth of lore is impressive, and I appreciate the time someone's been to to write all these books. Ark is far bigger and more populated than any city in any Bethesda game I've seen. Simply taking out the option of regular fast travel transforms the game. The Enderal crew have done what Bethesda never managed - made a world that feels large, and a city that feels like a city. I haven't finished the main quest yet, partly for reasons touched on below, but my impressions are:
